Monday, 07 October 2024
News with tag Dead Space  RSS

From: www.gamesradar.com

Battlefield Hardline: Why campaign mode might finally match multiplayer. Really.

Added: 15.08.2014 14:45 | 61 views | 0 comments


There is traditionally no lonelier disc than that which houses a Battlefield game's single-player campaign. However epic, shiny and bombastic those solo stories have become, they've remained in charge of the secondary fiddle, consistently drowned out by the orchestral furore of multiplayer magnificence. But now, just maybe (whisper it), that might be about to change.

Battlefield Hardline's campaign is being made not by usual developer DICE, but by Dead Space studio Visceral games. That fact is very, very significant. Because while multiplayer-minded DICE has often seemed to struggle in translating Battlefield's open, emergent online play into a satisfying offline campaign, Visceral has a hell of a track record with the all-important pacing, structure and set-pieces.

That shines through in Battlefield Hardline's Gamescom demo. Now focused around a single, rather human cop, rather than legions of faceless Marines, its tale of undercover investigation and moral ambiguity feels a far cry from the vast but unengaging conflicts of single-player Battlefields past. Previous games have impressed with their breadth, but been found lacking in terms of agency and involvement. Hardline takes the opposite approach, scaling things in, but ironically providing much more scope for experimentation and improvisational play. In fact, it's built out of the stuff.

You see that 'far cry' line above wasn't a mere figure of speech. The action I've seen this week seems to take inspiration from Far Cry 3's fantastic, dynamic camp raids in all the right ways. Watching an assault on a junkyard play out twice, in stealthy and loud variations, the parallels are obvious and very, very heartening. A small sandbox. A non-linear objective with optional bonus tasks. Multiple means of entry and escape. More nuanced AI than usual, with multiple levels of alertness and aggression, leading to more layered interactions. It's great stuff, right down to the climactic, Metal Gear-style, hide-and-seek evasion, leading to a custom zipline escape from a guard tower.

And there's more going on than that, and it’s all very cool. Click on through the following slides and I'll fill you in.

Retrospective: Remembering Resident Evil 4 - AusGamers

Added: 12.08.2014 6:17 | 5 views | 0 comments


With The Evil Within creeping up on gamers, AusGamers took a trip down memory lane for a retrospective look at Resident Evil 4 and writes: "Its difficult not to see the games influence everywhere you look -- specifically in the third-person space. Everything from the Batman Arkham series to Dead Space and Gears of War borrows from Resident Evil 4. You wouldnt have had Alan Wake if not for the handsome Leon S. Kennedys orders to rescue the Presidents kidnapped daughter from the Los Illuminados. You might not have even had the recent Tomb Raider reboot and its graphic depictions of Laras death anytime you failed. Even the untouchable Naughty Dog admits The Last of Us was massively inspired by Mikamis masterpiece. But in the wake of more and more regenerative health and non-interactive beginning, middle and end set-pieces in modern Triple-A blockbuster games, the games impact feels less rounded and utilised, resting perhaps more as a timeless game only talked about in whis...

From: n4g.com

Why you should play 'The Last Of Us' multiplayer

Added: 10.08.2014 8:13 | 13 views | 0 comments


You know that desperation companies had in tying in multiplayer to every single-player game, no matter the unsuitability? Looking at you Tomb Raider reboot, Dead Space 2, and BioShock 2.

From: n4g.com

15 Problems Only Dead Space Fans Will Understand

Added: 25.07.2014 0:14 | 7 views | 0 comments


WC writes: "It isnt all sunshine and roses for fans of the Dead Space franchise. However, this list wont cover those big issues. It will instead focus on the pettier, consequential faults that become huge nuisances for long-time players. If youve invested dozens upon dozens of hours into this series across multiple playthroughs, viewings, and readings, youve likely become accustomed to these problems that other players just wouldnt understand."

From: n4g.com

15 Problems Only Dead Space Fans Will Understand

Added: 24.07.2014 23:13 | 8 views | 0 comments


WC writes: "It isnt all sunshine and roses for fans of the Dead Space franchise. However, this list wont cover those big issues. It will instead focus on the pettier, consequential faults that become huge nuisances for long-time players. If youve invested dozens upon dozens of hours into this series across multiple playthroughs, viewings, and readings, youve likely become accustomed to these problems that other players just wouldnt understand."

From: n4g.com


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